About: Tokyo Tempest is a top-down shoot-em-up mobile game in which the player controls rebellious youth Hikaru and uses his mastery of lightning to revolt against the Yakuza’s drone army. Players navigate a procedurally generated world in their battle against the machines, making each playthrough a unique experience. The arcade-style scoring system encourages repeated play and challenges the player to overcome his or her own high score.
My Position: Senior Producer
Development Length: 8 weeks | Shipped December 2015
Team Size: 6 Developers
Weekly Work Hours Per Developer: 15 hours
Engine: Unity 5.2 | Mobile(Android)
This is a presentation on the user research survey testing results from a play-test where we collected 40 players to play our game and fill out a survey in the span of 3 hours. I compiled, analyzed, and presented the interesting data to our team.